Performance Impact: None

r_mapOverBrightBits

Ambient map geometry brightness multiplier. Higher makes shadows drastically lighter; 2-3 balances visibility without washout.

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Pro Tip

Set to 3 on dark maps like q3dm17 — it turns deep shadows into readable areas so you can spot campers without cranking gamma to ugly levels.

Friendly Name Map Overbrighting (World Lighting)
Default Value 2
Data Type int
Quick Copy seta r_mapOverBrightBits "2"

Available Settings

ValueDescription
0 0 - Max Shadows (Rare Dark)
1 1 - Darker Maps
2 2 - Normal Maps (Default)
3 3 - Brighter Maps

Related Commands

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