Performance Impact: None

r_mapOverBrightBits

Ambient map geometry brightness multiplier. Higher makes shadows drastically lighter; 2-3 balances visibility without washout.

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Pro Tip

Set to 3 on dark maps like q3dm17 — it turns deep shadows into readable areas so you can spot campers without cranking gamma to ugly levels.

Friendly Name Map Overbrighting (World Lighting)
Default Value 2
Data Type int
Quick Copy seta r_mapOverBrightBits "2"

Available Settings

ValueDescription
00 - Max Shadows (Rare Dark)
11 - Darker Maps
22 - Normal Maps (Default)
33 - Brighter Maps

Related Commands

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