Performance Impact: None
model
Selects your first-person player model, affecting only local appearance (e.g., hands/weapons). All models use identical hitboxes for fair play—purely cosmetic. Changing impacts self-view but not opponent perception; pros choose slim models like Visor for minimal distraction.
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Pro Tip
Even though hitboxes are identical for all models, slim characters like Visor or Sarge reduce 'self-clutter' on your screen. Most pros combine this with cg_forceModel 1 to ensure that even if they choose a 'cool' model for themselves, they never see distracting, bulky models on their opponents.
Friendly Name
Player Model
Default Value
Sarge
Data Type
enum
Quick Copy
seta model "Sarge"
Available Settings
| Value | Description |
|---|---|
| Biker | Biker |
| Bitterman | Bitterman |
| Bones | Bones |
| Crash | Crash |
| Doom | Doom |
| Grunt | Grunt |
| Hunter | Hunter |
| James | James |
| Janet | Janet |
| Klesk | Klesk |
| Lucy | Lucy |
| Major | Major |
| Mynx | Mynx |
| Orbb | Orbb |
| Ranger | Ranger |
| Razor | Razor |
| Santa | Santa |
| Sarge DEFAULT | Sarge |
| Slash | Slash |
| Sorlag | Sorlag |
| Uriel | Uriel |
| Visor | Visor |
| Xaero | Xaero |
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