Performance Impact: None

cg_forceEnemySkin

Fallback skin for forced model (ignored if model includes /skin). Bright glows for visibility; sport teams colors.

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Pro Tip

Use 'bright' on every enemy — it adds a constant glowing outline that makes silhouettes pop against any map background, even in dark corners or on low-contrast textures.

Friendly Name Force Enemy Skin (Fallback)
Default Value
Data Type string
Quick Copy seta cg_forceEnemySkin ""

Available Settings

ValueDescription
DEFAULTNone (Let Model CVAR dictate skin)
bright Bright - Forces high-visibility glowing textures.
sport Sport - Forces team-colored Red/Blue jerseys.
default Default - Forces the character's original Q3 texture.

Related Commands

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