s_mixahead
Controls the audio buffer size, essentially determining how far ahead the game engine mixes sounds before they are sent to your speakers or headphones. Lower values (0.08–0.10) minimize delay for near-instant weapon firing and hit feedback on modern systems; higher values prevent crackling on older hardware (and are safe). Note: Lowering this value below 0.08 can disable sounds at all. Modifying it only slightly below default is recommended and to test values
Pro Tip
99% of players will be safe with the default 0.14 — but if you test lowering down to 0.8-0.9, the near-zero audio delay makes weapon switch and hit feedback feel instant, which is what you want to achieve real-time play.
seta s_mixahead "0.14"
Available Settings
| Value | Description |
|---|---|
| 0.08 | 0.08 - May crackle here or below (Lower is dangerous) |
| 0.1 | 0.10 - High End Sweet Spot (Safe Tweak Recommendation) |
| 0.14 DEFAULT | 0.14 - High Latency (Safest Default) |
Related Commands
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