Performance Impact: None

cg_hitBeep

Changes the pitch of the damage confirmation beep when hitting an opponent. Ascending pitch (2) provides rising tone feedback that instinctively signals sustained Lightning Gun contact and helps maintain beam hold.

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Pro Tip

Use ascending pitch (2) — the rising tone instinctively tells you when your LG is locked on and dealing max damage, helping you hold the beam longer without looking at the damage numbers.

Friendly Name Hit Beep Style (Damage Feedback)
Default Value 2
Data Type int
Quick Copy seta cg_hitBeep "2"

Available Settings

ValueDescription
0 0 - Disabled
1 1 - Single-Pitch (Same sound for all damage)
2 2 - Ascending Pitch (Recommended / Default)
3 3 - Descending Pitch

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