Performance Impact: None
cg_hitBeep
Changes the pitch of the damage confirmation beep when hitting an opponent. Ascending pitch (2) provides rising tone feedback that instinctively signals sustained Lightning Gun contact and helps maintain beam hold.
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Pro Tip
Use ascending pitch (2) — the rising tone instinctively tells you when your LG is locked on and dealing max damage, helping you hold the beam longer without looking at the damage numbers.
Friendly Name
Hit Beep Style (Damage Feedback)
Default Value
2
Data Type
int
Quick Copy
seta cg_hitBeep "2"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Disabled |
| 1 | 1 - Single-Pitch (Same sound for all damage) |
| 2 | 2 - Ascending Pitch (Recommended / Default) |
| 3 | 3 - Descending Pitch |
Related Commands
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