Performance Impact: None

cg_crosshairHitStyle

Dictates how the crosshair behaves when you hit an opponent. Note the overrides: Styles 1, 4, and 7 override your HitColor setting to force damage-based colors. Styles 2, 5, and 8 allow you to use a custom HitColor.

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Pro Tip

Style 2 with a custom HitColor is what 95% of pros use — clean flash on hit without damage-color chaos. Pair it with 50ms duration for perfect LG tick feedback.

Friendly Name Hit Marker Style
Default Value 2
Data Type int
Quick Copy seta cg_crosshairHitStyle "2"

Available Settings

ValueDescription
0 0 - Off / Audio Cues Only (Recommended)
1 1 - Colorize based on damage dealt
2 2 - Colorize to HitColor (Recommended/Default)
3 3 - Pulse only
4 4 - Colorize by damage + Pulse
5 5 - Colorize by HitColor + Pulse
6 6 - Small Pulse only
7 7 - Colorize by damage + Small Pulse
8 8 - Colorize by HitColor + Small Pulse

Related Commands

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