Performance Impact: None

cl_timeNudge

Artificially shifts your client clock relative to the server to compensate for ping. Negative values (–5 to –20) make distant enemies appear slightly ahead in time, improving hitscan (rail) registration on higher-latency connections. Too negative causes choppy enemy animations; 0 is ideal for low ping or LAN.

💡

Pro Tip

Use -5 to -10 on 50–100 ping connections — it pulls enemy positions slightly forward in time so your rails connect exactly where you aimed instead of where they were 80ms ago.

Friendly Name Time Nudge (Ping Compensation)
Default Value 0
Data Type int
Quick Copy seta cl_timeNudge "0"

Available Settings

ValueDescription
-20 -20 - Aggressive Nudge (High Ping, Choppy)
-15 -15 - High Ping Compensation
-10 -10 - Moderate Ping Compensation
-5 -5 - Low Ping Tweak
0 DEFAULT0 - Off (Default / Low Ping / LAN)

Related Commands

Want to use cl_timeNudge in your config?

Our visual editor lets you tweak this setting and 300+ others without touching a text file.

Open in Editor