Performance Impact: None
cl_packetdup
Number of duplicate movement packets sent to the server as backup. On stable fiber connections, 0 saves bandwidth with no loss; 1 provides redundancy during minor packet drops; 2 adds extra protection for very poor links. Most pros use 0 or 1.
💡
Pro Tip
Set to 0 on fiber — you save bandwidth and the server still gets every single movement packet perfectly, which is what all pros on stable connections do.
Friendly Name
Packet Duplication
Default Value
1
Data Type
int
Quick Copy
seta cl_packetdup "1"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - No Duplicates (For Perfect Fiber Connections) |
| 1 | 1 - Duplicate Sent (Default / Balanced) |
| 2 | 2 - Double Duplicates (High Packet Loss) |
Related Commands
Want to use cl_packetdup in your config?
Our visual editor lets you tweak this setting and 300+ others without touching a text file.
Open in Editor