Performance Impact: None

cl_packetdup

Number of duplicate movement packets sent to the server as backup. On stable fiber connections, 0 saves bandwidth with no loss; 1 provides redundancy during minor packet drops; 2 adds extra protection for very poor links. Most pros use 0 or 1.

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Pro Tip

Set to 0 on fiber — you save bandwidth and the server still gets every single movement packet perfectly, which is what all pros on stable connections do.

Friendly Name Packet Duplication
Default Value 1
Data Type int
Quick Copy seta cl_packetdup "1"

Available Settings

ValueDescription
0 0 - No Duplicates (For Perfect Fiber Connections)
1 1 - Duplicate Sent (Default / Balanced)
2 2 - Double Duplicates (High Packet Loss)

Related Commands

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