Performance Impact: None

com_soundMegs

Allocates RAM in megabytes for buffering sound samples and audio assets. The default 8MB is sufficient for base game sounds but can cause stuttering or missing effects with high-quality custom sound packs or modified announcer voices. Pros increase to 32MB or more for smooth playback in custom servers.

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Pro Tip

Bump to 32MB — custom announcer packs and high-quality sound mods never stutter or drop sounds again, which is why every pro who uses custom audio runs this value.

Friendly Name Sound Memory Allocation
Default Value 32
Data Type int
Quick Copy seta com_soundMegs "32"

Available Settings

ValueDescription
8 8MB - Default
16 16MB - High Quality Standard
32 32MB - Custom Packs (Recommended/Default)

Related Commands

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