Performance Impact: None
com_soundMegs
Allocates RAM in megabytes for buffering sound samples and audio assets. The default 8MB is sufficient for base game sounds but can cause stuttering or missing effects with high-quality custom sound packs or modified announcer voices. Pros increase to 32MB or more for smooth playback in custom servers.
💡
Pro Tip
Bump to 32MB — custom announcer packs and high-quality sound mods never stutter or drop sounds again, which is why every pro who uses custom audio runs this value.
Friendly Name
Sound Memory Allocation
Default Value
32
Data Type
int
Quick Copy
seta com_soundMegs "32"
Available Settings
| Value | Description |
|---|---|
| 8 | 8MB - Default |
| 16 | 16MB - High Quality Standard |
| 32 | 32MB - Custom Packs (Recommended/Default) |
Related Commands
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