Performance Impact: None

cg_teamChatTime

Sets the duration (in milliseconds) that teammate chat messages remain on screen. Many players increase this to 5000+ so they don't miss important weapon drop calls during firefights.

đź’ˇ

Pro Tip

Set to 6000ms — weapon drop calls like “lg mid” stay visible long enough for you to actually rotate without having to memorize every line instantly.

Friendly Name Team Chat Display Duration
Default Value 3000
Data Type int
Quick Copy seta cg_teamChatTime "3000"

Available Settings

ValueDescription
0 0 - Hidden
3000 DEFAULT3000ms - Default
5000 5000ms - Standard Pro
6000 6000ms - Extended (Recommended)
8000 8000ms - Extended
10000 10000ms - Maximum Visibility

Related Commands

Want to use cg_teamChatTime in your config?

Our visual editor lets you tweak this setting and 300+ others without touching a text file.

Open in Editor