Performance Impact: None
cg_teamChatTime
Sets the duration (in milliseconds) that teammate chat messages remain on screen. Many players increase this to 5000+ so they don't miss important weapon drop calls during firefights.
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Pro Tip
Set to 6000ms — weapon drop calls like “lg mid” stay visible long enough for you to actually rotate without having to memorize every line instantly.
Friendly Name
Team Chat Display Duration
Default Value
3000
Data Type
int
Quick Copy
seta cg_teamChatTime "3000"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Hidden |
| 3000 DEFAULT | 3000ms - Default |
| 5000 | 5000ms - Standard Pro |
| 6000 | 6000ms - Extended (Recommended) |
| 8000 | 8000ms - Extended |
| 10000 | 10000ms - Maximum Visibility |
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