Performance Impact: None

r_mapOverBrightCap

Sets a hard limit on how bright map textures can become when using high Overbright settings. 255 allows full range without clipping—default for natural lighting.

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Pro Tip

Leave at 255 — anything lower clips bright areas and makes maps look muddy, while 255 keeps the full dynamic range the engine was designed for.

Friendly Name Map Overbright Cap
Default Value 255
Data Type int
Quick Copy seta r_mapOverBrightCap "255"

Available Settings

ValueDescription
125 125 - Dim Cap
255 255 - Maximum Cap (Default)

Related Commands

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