Performance Impact: None
r_mapOverBrightCap
Sets a hard limit on how bright map textures can become when using high Overbright settings. 255 allows full range without clipping—default for natural lighting.
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Pro Tip
Leave at 255 — anything lower clips bright areas and makes maps look muddy, while 255 keeps the full dynamic range the engine was designed for.
Friendly Name
Map Overbright Cap
Default Value
255
Data Type
int
Quick Copy
seta r_mapOverBrightCap "255"
Available Settings
| Value | Description |
|---|---|
| 125 | 125 - Dim Cap |
| 255 | 255 - Maximum Cap (Default) |
Related Commands
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