Performance Impact: None
cg_kickScale
Damage screen kick multiplier (Screen shake under damage). 0 eliminates shake for steady aim under fire; 1 full shake when being damaged..
💡
Pro Tip
Set to 0 immediately — the screen kick from rockets and rail hits is the single biggest distraction in duels; every pro removes it on day one.
Friendly Name
Screen Shake (Kick)
Default Value
0.25
Data Type
float
Quick Copy
seta cg_kickScale "0.25"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Off (No screen kick – Recommended for competitive play) |
| 0.25 DEFAULT | 0.25 – Very light kick (Default) |
| 0.5 | 0.50 – Medium kick (noticeable weapon/view shake) |
| 0.75 | 0.75 – Strong kick (heavy visual feedback) |
| 1 | 1.0 – Full kick (maximum screen shake on damage) |
Related Commands
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