Performance Impact: None
cg_screenDamage
Controls the red tint overlay that flashes when you take damage. Setting this to fully transparent (0x00000000) prevents your screen from turning red during fights, preserving maximum visibility.
💡
Pro Tip
Set to fully transparent (0x00000000) — the red flash that normally blinds you when you take damage is completely removed, giving you perfect vision even at 1 HP.
Friendly Name
Incoming Damage Screen Tint
Default Value
0x700000C8
Data Type
string
Quick Copy
seta cg_screenDamage "0x700000C8"
Available Settings
| Value | Description |
|---|---|
| 0x00000000 | Transparent / Disabled (Recommended) |
| 0x70000064 | Light Red Haze |
| 0x700000C8 DEFAULT | Dark Red Flash (Default) |
Related Commands
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