Performance Impact: None

cg_screenDamage

Controls the red tint overlay that flashes when you take damage. Setting this to fully transparent (0x00000000) prevents your screen from turning red during fights, preserving maximum visibility.

💡

Pro Tip

Set to fully transparent (0x00000000) — the red flash that normally blinds you when you take damage is completely removed, giving you perfect vision even at 1 HP.

Friendly Name Incoming Damage Screen Tint
Default Value 0x700000C8
Data Type string
Quick Copy seta cg_screenDamage "0x700000C8"

Available Settings

ValueDescription
0x00000000 Transparent / Disabled (Recommended)
0x70000064 Light Red Haze
0x700000C8 DEFAULTDark Red Flash (Default)

Related Commands

Want to use cg_screenDamage in your config?

Our visual editor lets you tweak this setting and 300+ others without touching a text file.

Open in Editor