Performance Impact: Low (GPU)
cg_lightningImpactCap
Controls the radius/size of the bright glowing 'cap' (white disc/flash) that appears at the exact point where the Lightning Gun beam hits a surface or player X units away. This effect only appears when cg_lightningImpact is enabled (set to 1). Higher values create a much larger and brighter flash, which can be blinding in close-range fights. Default is 192.
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Pro Tip
Set to 0 or 64 — removing the giant white core flash means you never get blinded when chaining LG on a close target, giving you a huge edge in plasma/LG duels.
Friendly Name
Lightning Impact Size Limit
Default Value
192
Data Type
int
Quick Copy
seta cg_lightningImpactCap "192"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Removed Flash Core |
| 64 | 64 - Subtle Flash (Pro) |
| 192 DEFAULT | 192 - Normal Scaling (Default) |
| 500 | 500 - Massive Flash |
Related Commands
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