Performance Impact: Low (CPU)
cg_brassTime
How long (in milliseconds) ejected shell casings from the Machine Gun and Shotgun remain visible and bounce on the floor. Most pros set this to 0 to eliminate distracting moving objects in peripheral vision.
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Pro Tip
Set to 0 — bouncing shell casings are pure visual noise that can pull your eye away from the enemy at the worst possible moment.
Friendly Name
Ejected Shell Casing Duration
Default Value
2500
Data Type
float
Quick Copy
seta cg_brassTime "2500"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - No Casings (Recommended) |
| 2500 DEFAULT | 2500ms - Normal (Default) |
| 10000 | 10000ms - Long Linger |
Related Commands
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