Performance Impact: None
cg_drawInputCmds
Displays an on-screen overlay showing exactly which keys (WASD, Jump, Crouch) and mouse clicks the spectated player is pressing. Tool for analyzing pro movement and strafe-jumping mechanics in demos. 0 off; 1 always; 2 spec-only. 2 dissects movement.
💡
Pro Tip
Set to 2 and watch any top-10 player demo — you’ll instantly see exactly how they strafe-jump, air-control, and time their rocket jumps down to the frame.
Friendly Name
Draw Input Commands (WASD)
Default Value
0
Data Type
int
Quick Copy
seta cg_drawInputCmds "0"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Off (Default) |
| 1 | 1 - Always On (Even while playing) |
| 2 | 2 - Spectating/Demos Only (Recommended Caster/Analysts) |
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