Performance Impact: None

cg_drawInputCmds

Displays an on-screen overlay showing exactly which keys (WASD, Jump, Crouch) and mouse clicks the spectated player is pressing. Tool for analyzing pro movement and strafe-jumping mechanics in demos. 0 off; 1 always; 2 spec-only. 2 dissects movement.

💡

Pro Tip

Set to 2 and watch any top-10 player demo — you’ll instantly see exactly how they strafe-jump, air-control, and time their rocket jumps down to the frame.

Friendly Name Draw Input Commands (WASD)
Default Value 0
Data Type int
Quick Copy seta cg_drawInputCmds "0"

Available Settings

ValueDescription
0 0 - Off (Default)
1 1 - Always On (Even while playing)
2 2 - Spectating/Demos Only (Recommended Caster/Analysts)

Related Commands

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