Performance Impact: None

s_musicvolume

Controls volume of background map music. Competitive players universally set this to 0 because music masks critical positional audio cues such as enemy footsteps, weapon switches, and item pickups.

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Pro Tip

Always set to 0 — music is the #1 thing that hides enemy footsteps and item pickup sounds, which is why no serious player ever has it enabled.

Friendly Name Music Volume
Default Value 0.5
Data Type float
Quick Copy seta s_musicvolume "0.5"

Available Settings

ValueDescription
0 0.0 - Off (Recommended)
0.5 DEFAULT0.5 - Normal Music (Default)
1 1.0 - Loud Music

Related Commands

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