Performance Impact: None

s_musicvolume

Controls volume of background map music. Competitive players universally set this to 0 because music masks critical positional audio cues such as enemy footsteps, weapon switches, and item pickups.

💡

Pro Tip

Always set to 0 — music is the #1 thing that hides enemy footsteps and item pickup sounds, which is why no serious player ever has it enabled.

Friendly Name Music Volume
Default Value 0
Data Type float
Quick Copy seta s_musicvolume "0"

Available Settings

ValueDescription
0 0.0 - Off (Recommended)
0.5 DEFAULT0.5 - Normal Music
1 1.0 - Loud Music

Related Commands

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