Performance Impact: None
com_soundMegs
Allocates RAM in megabytes for buffering sound samples and audio assets. The default 8MB is sufficient for base game sounds but can cause stuttering or missing effects with high-quality custom sound packs or modified announcer voices. Pros increase to 32MB or more for smooth playback in custom servers.
💡
Pro Tip
Bump to 32MB — custom announcer packs and high-quality sound mods never stutter or drop sounds again, which is why every pro who uses custom audio runs this value.
Friendly Name
Sound Memory Allocation
Default Value
8
Data Type
int
Quick Copy
seta com_soundMegs "8"
Available Settings
| Value | Description |
|---|---|
| 8 | 8MB - Default |
| 16 | 16MB - High Quality Standard |
| 32 | 32MB - Custom Sound Packs (Recommended) |
Related Commands
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