Performance Impact: None

cg_lowAmmoWarningSound

Controls the audible feedback when your weapon is running out of ammo. 0 mute; 1 low/reload + empty click; 2 same click. Used by pros still when cg_drawAmmoWarning is set to 0.

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Pro Tip

Set to 1 so you hear a distinct reload cue for low ammo and a sharp click for empty — this audio-only warning is how pros switch weapons without ever looking at the HUD.

Friendly Name Low Ammo Warning Sound
Default Value 1
Data Type int
Quick Copy seta cg_lowAmmoWarningSound "1"

Available Settings

ValueDescription
0 0 - Muted
1 1 - Reload cue for Low, Click for Empty (Recommended/Default)
2 2 - Same Sound (Click for both Low and Empty)

Related Commands

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