Performance Impact: None
cg_lowAmmoWarningSound
Controls the audible feedback when your weapon is running out of ammo. 0 mute; 1 low/reload + empty click; 2 same click. Used by pros still when cg_drawAmmoWarning is set to 0.
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Pro Tip
Set to 1 so you hear a distinct reload cue for low ammo and a sharp click for empty — this audio-only warning is how pros switch weapons without ever looking at the HUD.
Friendly Name
Low Ammo Warning Sound
Default Value
1
Data Type
int
Quick Copy
seta cg_lowAmmoWarningSound "1"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Muted |
| 1 | 1 - Reload cue for Low, Click for Empty (Recommended/Default) |
| 2 | 2 - Same Sound (Click for both Low and Empty) |
Related Commands
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