Performance Impact: None
r_texturebits
Sets the texture color depth. Always leave at 32-bit for crisp display.
💡
Pro Tip
Never drop below 32 — 16-bit textures create horrible dithering on player models that makes tracking fast-moving enemies noticeably harder.
Friendly Name
Texture Color Depth
Default Value
32
Data Type
int
Quick Copy
seta r_texturebits "32"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Automatic |
| 32 | 32-bit (Recommended) |
Related Commands
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