Performance Impact: Low (VRAM when enabled)
r_stencilbits
Allocates an 8-bit stencil buffer for advanced effects like dynamic shadows or decals (if supported). In modern QL, dynamic shadows are limited to simple blobs (cg_shadows 1) and do not require stencil. Pros always set to 0 to save VRAM and eliminate any shadow-related overhead.
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Pro Tip
Keep at 0 — stencil buffer is unnecessary in QL since real dynamic shadows are not available. Disabling shadows (cg_shadows 0) + r_stencilbits 0 gives the cleanest visuals and best performance for tracking enemies.
Friendly Name
Stencil Buffer Size
Default Value
0
Data Type
int
Quick Copy
seta r_stencilbits "0"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Disabled (Recommended/Default) |
| 8 | 8 - Enabled (Rarely Needed) |
Related Commands
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