Performance Impact: Medium (CPU)
r_stencilbits
Allocates stencil buffer memory for dynamic volumetric shadows (requires cg_shadows 2). Pros set to 0 to eliminate shadows entirely, reducing visual clutter for superior enemy tracking.
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Pro Tip
Set to 0 and disable cg_shadows 2 — removing all dynamic shadows is the single biggest visual clarity upgrade for tracking enemies in dark areas.
Friendly Name
Stencil Buffer Size
Default Value
0
Data Type
int
Quick Copy
seta r_stencilbits "0"
Available Settings
| Value | Description |
|---|---|
| 0 | 0 - Disabled (Recommended) |
| 8 | 8 - Enabled (Required for Dynamic Shadows) |
Related Commands
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