Performance Impact: None
r_ext_texture_env_add
Enables additive blending in OpenGL instead of restrictive multiplicative blending. Required for proper lighting effects.
💡
Pro Tip
Leave ON — this is what makes rail beams and quad glows look correct; turning it off breaks half the visual feedback in the game.
Friendly Name
Additive Texture Blending
Default Value
1
Data Type
bool
Quick Copy
seta r_ext_texture_env_add "1"
Available Settings
| Value | Description |
|---|---|
| 0 | Off |
| 1 | On |
Related Commands
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