Performance Impact: High (GPU)
r_bloomPasses
Number of bloom blur filter iterations—more passes soften glow but hit FPS. Single pass sharpest for competitive clarity.
💡
Pro Tip
Lock at 1 pass — more passes create soft blurry glow that hides projectiles; single pass keeps everything razor sharp with zero extra GPU cost.
Friendly Name
Bloom Filter Passes
Default Value
1
Data Type
int
Quick Copy
seta r_bloomPasses "1"
Available Settings
| Value | Description |
|---|---|
| 1 DEFAULT | 1 Pass (Default) |
| 2 | 2 Passes (Softer) |
| 3 | 3 Passes (Softest) |
Related Commands
Want to use r_bloomPasses in your config?
Our visual editor lets you tweak this setting and 300+ others without touching a text file.
Open in Editor