Performance Impact: High (GPU)

r_bloomPasses

Number of bloom blur filter iterations—more passes soften glow but hit FPS. Single pass sharpest for competitive clarity.

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Pro Tip

Lock at 1 pass — more passes create soft blurry glow that hides projectiles; single pass keeps everything razor sharp with zero extra GPU cost.

Friendly Name Bloom Filter Passes
Default Value 1
Data Type int
Quick Copy seta r_bloomPasses "1"

Available Settings

ValueDescription
1 DEFAULT1 Pass (Default)
2 2 Passes (Softer)
3 3 Passes (Softest)

Related Commands

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