Performance Impact: None

r_intensity

Acts as a saturation and vibrance multiplier. While Gamma washes the screen out with white light, Intensity specifically makes map and enemy colors 'pop' more aggressively. 1.1-1.2 enhances enemy visibility subtly.

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Pro Tip

Set to 1.2 — this makes red armor and enemy models literally pop against the map without touching gamma, which is the cleanest visibility trick pros use.

Friendly Name Texture Color Intensity
Default Value 1
Data Type float
Quick Copy seta r_intensity "1"

Available Settings

ValueDescription
1 DEFAULT1.00 - Normal Saturation (Default)
1.1 1.10 - Mild Pop
1.2 1.20 - Vibrant Colors
1.5 1.50 - Extremely Saturated

Related Commands

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