Performance Impact: None
cg_crosshairColor
Sets the color of your static crosshair. Will be grayed out and overridden if cg_crosshairHealth is turned On.
💡
Pro Tip
Cyan (5) or White (7) are still the 2026 meta because they pop against every map texture. Bind a key to cycle colors during warm-up so you can test what actually feels best for your monitor.
Friendly Name
Static Crosshair Color
Default Value
7
Data Type
int
Quick Copy
seta cg_crosshairColor "7"
Available Settings
| Value | Description |
|---|---|
| 1 | 1 - Red |
| 2 | 2 - Green |
| 3 | 3 - Yellow (Strenx) |
| 4 | 4 - Blue (Fazz, K1llsen, Noctis) |
| 5 | 5 - Cyan (Av3k, Clawz, Cooller, Tox) |
| 6 | 6 - Magenta |
| 7 | 7 - White (Default/Spartie) |
| 8 | 8 - Orange |
| 9 | 9 - Light Blue (Cypher) |
| 10 | 10 - Light Green |
| 11 | 11 - Light Cyan |
| 12 | 12 - Light Magenta |
| 13 | 13 - Light Gray |
| 14 | 14 - Dark Gray |
| 15 | 15 - Dark Red |
| 16 | 16 - Dark Green |
| 17 | 17 - Dark Yellow |
| 18 | 18 - Dark Blue |
| 19 | 19 - Dark Cyan |
| 20 | 20 - Dark Magenta |
| 21 | 21 - Black (Often used with HitStyle 1 for contrast) |
| 22 | 22 - Light Red |
| 23 | 23 - Cream/Off-White |
| 24 | 24 - Brown (DaHanG) |
| 25 | 25 - Purple (Rapha, Evil, Zero4, Agent) |
| 26 | 26 - Deep Blue |
| 0 | 0 - Black (Requires brightness adjustments) |
Related Commands
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